﻿using System;
using System.Collections.Generic;
using System.Text;

namespace com.lover.astd.common
{
    public interface IServer
    {
        /// <summary>
        /// must be thread-safe method
        /// </summary>
        void init_completed();
        /// <summary>
        /// must be thread-safe method
        /// </summary>
        void startServer();
        /// <summary>
        /// must be thread-safe method
        /// </summary>
        void stopServer(bool is_user_operate = false);
        /// <summary>
        /// must be thread-safe method
        /// </summary>
        void startReLoginTimer();
        /// <summary>
        /// must be thread-safe method
        /// </summary>
        void refreshPlayerSafe();
    }
}
